Tactics

It’s Daemonic Incursioning Time: My Experience at the 2025 NOVA Open with Daemons

I’ll be honest: I have not been playing much the last few months. This was a combination of a few things. First, there were a few situations that took my mind off of 40K. I don’t want to get too personal here, but take care of yourselves people. This especially applies to the men out

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Rocky Mountain Daemons: My Run with Shadow Legion at the Rocky Mountain Open

As a poker player, I have a lot of experience bluffing. A good bluff has multiple parts. It has to be timed well. It has to tell a consistent story. It has to be believable. You know what was a really unsuccessful bluff I tried recently? Telling people I was unsure what army I was

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A 3-0 Iconoclast Fiefdom Tournament Report, Featuring a Very, Very Big Knight

Astute Warphammer fans might remember that early in 10th, I planned to play a lot of Chaos Knights in 10th Edition. I bought a full army from a friend, and we were ready to go all-in on the spikiest army of all. Our friend BoopNoodle in the Warphammer discord community (available here) reminded me about

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Diving Deep Into the Changes for Every Chaos God and Unit, And Where Daemon Players Go From Here

In this article, we’re going to break down literally every single change Daemons received in this Dataslate, MFM, and Index update. There’s a lot going on. You’ve come to the right place to understand it all. We’re going to get very detailed. We’re going to get excited about many things. And we are going to

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Excellence in Pestilence: The Guide to Winning with the Plague Legion

There is a cool storyline in the book Lords Of Silence about a Guardsmen being captured by a Death Guard warband. At first, he resists their maladies, and his heart is full of vigor for the Emperor and hatred for the traitors. Honestly, good for him. And then, over time, a funny thing happens. As

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For the Changer of Ways: Thousand Sons LVO 5-1 Tournament Report

Note: Today at Warphammer, we have something special and fun for everyone! This tournament report is guest written by Nick Hodson. Nick is a Thousand Sons player who just did really well at LVO, and brought both the expert knowledge of his faction and a focus on playing fun games that I love sharing here at Warphammer.

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Steadfast Determination: The Complete Guide to Playing Fellhammer Siege Host

I recently took Fellhammer to an RTT as a joke. I figured it would be funny to see what happened if I took my least favorite detachment in the game to a tournament. I went 2-1, but that was an average finish at a small tournament that had little to do with Fellhammer being good

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Brutal Attrition: A Fellhammer Shi…. Siege Host Tournament Report

Let’s be honest: Fellhammer and I have had a rocky relationship. It was a love/hate relationship without any love. I hated the detachment on my first read. I hated it when I played my 1 test game with it. I hated it when I did my first writeup of each detachment at Warphammer. I hated

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The Immaterium’s Finest: A CSM Tournament Report Featuring Traitor Guard

I heard what people were saying after I took Grey Knights to my last GT (and went undefeated, but who cares how that army of uptight Daemon haters does). “Mike must be washed up. He can’t win with Chaos armies anymore.” “He has to meta chase to win even a single game.” “Mike probably hasn’t

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Lords of Forbidden Lore: The Complete Guide to Playing Thousand Sons

Thousand Sons are one of the most complicated armies in the game. If you can’t divine the future, then you won’t succeed in the present. Fortunately for you, here at Warphammer we have a special connection to the Dark Gods. I travelled into the Warp to obtain the forbidden knowledge of how to succeed with

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Warpy Warfare: Going Undefeated at a GT with Daemon(hunter)s

We’re going to veer very, very far from usual Warphammer content today. Hear me out. There’s always a slight dilemma when you’re a strong* player with a mid-tier or low-tier faction, like myself with Daemons. * “strong player” does not apply when I’m running on 2 hours of restless sleep after losing eye-watering amounts of

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Fighting The Long Nerf: Where CSM Players Go From Here

I’ve played CSM when they were awful. Not “awful” in the sense of “a below average but powerful faction with many very favored matchups”, like Custodes players use the term. I’m talking awful, awful. I’m going to be honest. When I first saw the CSM changes in the latest dataslate, I started doomspiralling. My first

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Shadow In The Warphammer: The Complete Guide to Playing Endless Swarm Tyranids

Note from Mike P: This guide is guest written by Samuel Pope, a friend of Warphammer and the #1 Tyranid player from last season. He’s taken his beloved bugs into a hostile meta and done extraordinarily well, winning GT’s and achieving top finishes at some of the largest events in the world. He combines top

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My LVO 2024 Experience with… Not One, Not Two, but THREE Land Raiders

Let’s just acknowledge one thing: The timing of this writeup is a little bit weird. LVO was last weekend, and we have a dataslate coming out sometime this week (hopefully, don’t get our hopes up WarCom!). This means this article won’t have as much written about the exact details of the list, as rules and

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Grinding Out Wins with Soul Grinders: Breaking Down My 5-1 Run with Daemons at the Denver Fight Club GT

Daemons have been the forgotten Chaos army as 10th Edition goes on. Thousand Sons, Death Guard, and Chaos Knights have all had impacts on the meta at various points, and Chaos Space Marines are one of the most powerful armies in the entire game right now. But Daemons? They’ve been largely written off as a

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The S-Tier Heresy: The Complete Guide to Beating Chaos Space Marines

People have been asking a guide to playing Chaos Space Marines. CSM are my favorite army , so why not? I thought that was a great idea, so I started working on this article last week after getting back from the World Championships. Unfortunately, I quickly realized there was a serious issue with this plan.

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The Shadow Descends: The Complete Guide to Playing Chaos Daemons in 10th Edition

The “competitive meta” may be flooded with Eldar, but guess what? For Daemons–particularly Slaanesh Daemons–Eldar souls are a particularly tasty snack. Now is a great time to put your Daemons on the tabletop and fight. Chaos Daemons are one of the dark horses of early 10th edition. They have some of the most impressive mobility

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Friends in Warpy Places: The Complete Guide to Allies for Every Chaos Army

Welcom to the complete guide to allies for every army in 10th Edition! We’re going to provide a recommended selection of units that you can easily copy and paste in if you want something you can easily try out, but more importantly, we’re going to dive into why certain units are recommended and the best

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Kill! Maim! Board Control! Interview with Dylan Matousek, Who Finished 8th at a Major with World Eaters

My beautiful and spikey Chaos friends, I’ve got an extra special treat for you today. I had the pleasure of sitting down for a chat with Dylan Matousek, an experienced Veteran of the Long War. Dylan recently finished 8th at a Major with pure World Eaters, one of the best finishes by a Chaos Space

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The Work of the Dark Gods: Interview with Daemons Star Sebastian Larsson

Denizens of the warp, I have a very special present for you today. I had the pleasure of chatting with Sebastian Larsson, who finished 2nd at a GT with his Chaos Daemons recently. He was eager to share his experiences and tips for playing Daemons competitively. Sebastian is a great player and a lot of

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Delightful Agonies: A Third Place Finish with Emperor’s Children, and Breaking Down a Loss

Some might say I have written an excessive amount about playing Emperor’s Children. True fans of Slaanesh will say there is no such thing as too much of a good thing. Let’s dive right into another Emperor’s Children tournament report!

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Let The Galaxy Burn: Tips for Winning Every Xenos Matchup

Continuing our series on how to win every matchup in the game, this week we will focus on the Xenos races. Despite the well-deserved reputation that Xenos armies don’t get enough attention from GW, there are some very strong Xenos builds out there that you need to be prepared to face. The overarching principle behind

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Waging the Long War: Tips for Winning Every Imperium Matchup

After the overwhelming response to the WarpHammer article about how to beat Space Marines, we decided to expand that into a series about how to win every single matchup in the game. This series will have three articles: Beating the Imperium factions, beating Xenos factions, and beating Chaos factions. Up first (but definitely last in

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Blessed Contagions: Exciting Synergies in the New Death Guard Rules

Warhammer Community recently previewed Death Guard’s upcoming bonuses for remaining mono-faction, called Contagions. The Contagion they revealed is called Nurgle’s Gift, and is an increasing aura of -1 Toughness for opposing units near Death Guard units. Caveat after some feedback: Since we don’t have access to the full codex yet, let’s assume that summoned units

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Changing the Game: The Guide to Winning with Tzeentch Daemons

There are some units that are powerful in obvious ways. Eradicators are a great example of this. You can place them down on the table, and due to their base stats and points, they just do their job very well. Plasma Inceptors are another great example of this. Custodian Guard with Shields are another great

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Blood, Skulls, and Victory Points: How to Win with Khorne Daemons

I’m going to start this article with a counter-intuitive point: Khorne Daemons are a finesse army. This fact may anger Skarbrand, but it’s true. There are armies in the game that can deploy without much worry, take a beating, and deliver a strong counter-punch. Khorne is not one of those armies. You will have to

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The QCC V8: Plague Marines, the Makings of a 9th Edition Deathstar

Does the following unit sound like a death star? Unshootable Unchargeable Powerful shooting Powerful assault Objective secured The Quick Chaos Cut Volume 8: Plague Marines, the Makings of a 9th Edition Deathstar Side Note: The Quick Chaos Cut is now on Spotify! See the link here: https://open.spotify.com/show/3Un6YMcJVKEalMJL823G8b What makes Plague Marines potentially a deathstar? Melee

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Beautiful Violence: How to Win (Excessively) with Slaanesh

Quick. Beautiful. Lithe. Alluring. Deadly. Slaanesh Daemons are back, and here to stay in 9th Edition. Slaanesh is, broadly speaking, an anti-melee melee army. That didn’t really work in 8th Edition, which revolved competitively about bringing brutal shooting and consistently holding a limited number of objectives. Now that opponents have to come contest objectives to

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Just As Planned: Winning with Secondaries in 9th Edition

Daemons weren’t great as a standalone army in 8th Edition–actually, scratch that. Daemons were downright terrible as a standalone army for most of 8th Edition. When 9th Edition rolled around, things started changing quickly for Daemons and their players. Daemons are no longer penalized for things they don’t do well (getting guaranteed kills every turn,

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Medium Guns Sometimes Tire: Evaluating The Shooting Options in the Daemons Codex

Let’s face it, Daemons are not known for their shooting. Matching the fluff, they are an army whose primary strengths are board control, melee damage, and psychic control. That doesn’t mean the Daemons codex is entirely bereft of shooting options, and a surprising amount of them are actually worth considering competitively.  Before we dive into

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Excellent Exaltations: A Deep Dive Into Optimizing Your Exalted Greater Daemons

One of the most powerful abilities Daemons have in 9th Edition 40K is the ability to give their greater daemons (Bloodthirster, Keepers of Secrets, Great Unclean Ones, and Lords of Change) Exalted rewards. In the Engine War supplement, each of the four variants of greater daemons gained access to a table of 6 “Exalted rewards”,

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