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Why was Warphammer created?

I wanted to create the website that I wished had existed when I started getting into this great hobby 5 years ago.
We don’t subscribe to the mindset of “X unit is trash, never bring it” or “Z unit is an auto-include, you’re a bad player if you don’t bring it”. While some units certainly are more useful than others, I think a little creativity and practice can make a lot of previously overlooked units shine. All ideas written on Warphammer are the result of extensive actual playtesting against strong tournament opponents, and I love getting units that others think are bad on the table and practicing until I’ve figured out how to get the best out of them.
If you have any questions, want to chat, or have any ideas for articles you’d like to see, feel free to drop a comment on any article or reach out at Come back as often as you can to learn from some of the best players out there and ignite your passion for the hobby!
And a big thank you to my friends and teammates Chris Gosselin and Jonathan Weaver for providing feedback on the website and written content.

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